Website powered by

Fisherman's House

My first try for this kind of stylized texturing on 3D !
During the quarantine, I decided to improve my 2D skills, after I finished the concept of this little fisherman's house, I wanted to make a 3D version of it and test a new way of rendering.

Clearly, I really enjoyed making this 2D concept and bringing it "to life" afterwards !

Modeling in Maya, Texture in Substance Painter and Photoshop.

Shot

Shot

Clip

Closest shot

Closest shot

Little seagulls

Little seagulls

Process

Process

My original concept

My original concept